| Type: | Cheats & Cheat Codes |
| Cheat No: | 160084 |
| Date Posted: | 13 Nov 2007 |
| Posted by: | tehcheatmaster |
| Applies To: |

Use these cheats from the developer console, to activate this press the tilde ~ key. Where the code contains a # enter a value
sv_waterdist #
Set vertical view when eyes are near water plane
sk_max_smg1_grenade #
Max ammo for SMG grenades
air_density #
Change the air density
physcannon_cone #
Changes the cone radius used to pick up objects
npc_create_aimed
Creates an NPC aiming away from player
Hurtme #
Damages player
cl_ragdoll_collide 1
Enables ragdolls that don't clip through each other, but stack realistically on one another.
exec X
Execute a script file, replace X with a filename
help X
Give help on a command, replace X with a command
sv_soundemitter_filecheck
Toggle reporting missing .wav files for sounds
sk_plr_dmg_alyxgun #
Damage for Alyx Gun (default 150)
sk_plr_dmg_grenade #
Damage value for grenades
sk_plr_dmg_357 #
Damage value for the .357 Magnum
sk_plr_dmg_crossbow #
Damage value for the crossbow
sk_plr_dmg_crowbar #
Damage value for the crowbar
sk_plr_dmg_pistol #
Damage value for the pistol
sk_plr_dmg_ar2 #
Damage value for the Pulse Rifle
sk_plr_dmg_rpg_round #
Damage value for the RPG
sk_plr_dmg_buckshot #
Damage value for the shotgun
sk_plr_dmg_smg1 #
Damage value for the SMG
sk_plr_dmg_smg1_grenade #
Damage value for the SMG's grenades
sk_max_alyxgun #
Max ammo for Alyx Gun (default 0)
sk_max_grenade #
Max ammo for grenades
sk_max_smg1 #
Max ammo for submachine gun
sk_max_357 #
Max ammo for the .357 Magnum
sk_max_crossbow #
Max ammo for the crossbow
sk_max_pistol #
Max ammo for the pistol
sk_max_ar2 #
Max ammo for the Pulse Rifle
sk_max_ar2_altfire #
Max ammo for the Pulse Rifle's energy orbs
sk_max_rpg_round #
Max ammo for the RPG
sk_max_buckshot #
Max ammo for the Shotgun
net_graph 1
A more detailed FPS display
viewmodel_fov #
Adjusts size of the weapon you're carrying (54 = default)
cl_showpos 1
Brings up position display in top right of screen (0 removes it)
getpos
Display the current coords
skill #
change skill level (# = 1, 2, or 3)
physcannon_maxforce #
Changes how hard you propel objects with the Gravity Gun
physcannon_maxmass #
Changes how large pulled objects can be
physcannon_pullforce #
Changes how quickly objects are pulled
physcannon_tracelength #
Changes the length that objects can be pulled from
host_timescale #
Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster)
impulse 76
Creates a human grunt
shake
Creates an earthquake
mat_yuv 1
Disables Color Mode
crosshair 0
Disables Crosshair
crosshair 1
Enables Crosshair
maps
Display a map listing
mat_yuv 0
Enables Color Mode
+mlook
Enables mouse look
firstperson
Change to first person view
sv_infinite_aux_power 1
Gives infinite power for sprinting, breating underwater, etc.
give item_battery
Gives you 15+ battery
give item_healthkit
Gives you 25+ healthkit
weapon_frag
Gives you a frag grenade
impulse 101
Gives you all weapons
r_screenoverlay effects/combine_binocoverlay.vmt
Gives you Combine vision during gameplay.
give weapon_annabelle
Gives you Father Gregori's modified shotgun
give weapon_alyxgun
Gives you the 'Alyx Gun'
weapon_357
Gives you the .357 Magnum.
weapon_crossbow
Gives you the crossbow
weapon_crowbar
Gives you the crowbar
give weapon_physcannon
Gives you the Gravity Gun
give item_suit
Gives you the HEV suit
item_healthkit
Gives you the large health kit (25HP)
weapon_ar2
Gives you the Overwatch Standard Issue Pulse Rifle
weapon_pistol
Gives you the pistol
weapon_rpg
Gives you the RPG
weapon_shotgun
Gives you the shotgun
give item_healthvial
Gives you the small health vial (10HP)
weapon_smg1
Gives you the SMG
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt
Gives you weird vision during gameplay.
buddha
Health never goes below 1
sk_plr_num_shotgun_pellets #
Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
give item_battery
Increases suit charge by 15 points.
kill
Commit suicide
mat_numtextureunits #
Limit the number of texture units. (Add number in place of #) (0=Default)
physcannon_megacannon 1
Makes your Gravity Gun a Super Gravity Gun
setpos
Move player to specified origin
sk_npc_dmg_shotgun #
NPC's do # damage with shotgun
sk_npc_dmg_ar2 #
NPC's do # damage with the pulse rifle
sk_npc_dmg_smg1 #
NPC's do # damage with the smg
play X
Plays demo, change X to the demo you want to play
record X
Records a demo of all the user's actions within the game until the "stop" command is issued, replace X with the name you want to call demo
mat_fullbright 1
Removes all shadows
mat_fullbright 10
Enables all shadows
impulse 203
Removes the item or NPC you are pointed at
mat_depthbias_normal 1
See through walls
sv_gravity #
Set Gravity
dsp_explosion_effect_duration #
Set length of confusion/ear-ringing effect
sv_stopspeed #
Set Minimum Stopping Speed on ground
sv_friction #
Set World Friction
sv_bounce #
Sets bounce multiplier for physically simulated object collisions
Developer 1
Sets developer mode to on
Developer 0
Sets developer mode to off
Developer 2
Sets developer mode to verbose
sv_maxvelocity #
Sets Maximum Velocity of any moving object
cl_showfps 1
Show FPS rate
status
Shows some game info, incl. current map
setang
Snap players eyes to a specified pitch yaw
ch_createjeep
Spawn a Jeep
ch_createairboat
Spawn an airbot
impulse 82
Spawns a Jeep
weapon_bugbait
Spawns a Pherapods.
give item_ammo_357
Spawns ammo for the .357 magnum
give item_ammo_crossbow
Spawns ammo for the Crossbow
give item_box_srounds
Spawns ammo for the Pistol
impulse 83
Spawns an Airboat
give item_ammo_ar2_altfire
Spawns energy grenades for the Overwatch Pulse Rifle
give item_rpg_round
Spawns grenades for the RPG
give item_ml_grenade
Spawns grenades for the RPG
give item_ar2_grenade
Spawns grenades for the SMG (strangely enough)
give item_ammo_ar2
Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_box_mrounds
Spawns primary fire ammo for the SMG
give item_box_buckshot
Spawns shells for the 12-gauge shotgun
stop
Stops recording the current demo.
sv_infinite_aux_power 0
Takes away infinite power for sprinting, breating underwater, etc.
thirdperson
Third Person View
npc_create
This creates Non-Player Characters. Guide to these characters are a bit below.
prop_debug
Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
mat_yuv 1
Turn on Black and White mode
mat_yuv 0
Turn off Black and White mode
sv_cheats 1
Turn cheats on
sv_cheats 0
Turn cheats off also will turn off achievements
ai_disable
Toggle Non-Player Characters on/off
cl_drawhud 0
Turns off your HUD
cl_drawhud 1
Turns on your HUD
cl_enablehud 0
Turns off your HUD
cl_enablehud 1
Turns on your HUD
sv_unlockedchapters #
Unlocks Chapters 1 through #
sv_waterdist #
Set vertical view when eyes are near water plane
sk_max_smg1_grenade #
Max ammo for SMG grenades
air_density #
Change the air density
physcannon_cone #
Changes the cone radius used to pick up objects
npc_create_aimed
Creates an NPC aiming away from player
Hurtme #
Damages player
cl_ragdoll_collide 1
Enables ragdolls that don't clip through each other, but stack realistically on one another.
exec X
Execute a script file, replace X with a filename
help X
Give help on a command, replace X with a command
sv_soundemitter_filecheck
Toggle reporting missing .wav files for sounds
sk_plr_dmg_alyxgun #
Damage for Alyx Gun (default 150)
sk_plr_dmg_grenade #
Damage value for grenades
sk_plr_dmg_357 #
Damage value for the .357 Magnum
sk_plr_dmg_crossbow #
Damage value for the crossbow
sk_plr_dmg_crowbar #
Damage value for the crowbar
sk_plr_dmg_pistol #
Damage value for the pistol
sk_plr_dmg_ar2 #
Damage value for the Pulse Rifle
sk_plr_dmg_rpg_round #
Damage value for the RPG
sk_plr_dmg_buckshot #
Damage value for the shotgun
sk_plr_dmg_smg1 #
Damage value for the SMG
sk_plr_dmg_smg1_grenade #
Damage value for the SMG's grenades
sk_max_alyxgun #
Max ammo for Alyx Gun (default 0)
sk_max_grenade #
Max ammo for grenades
sk_max_smg1 #
Max ammo for submachine gun
sk_max_357 #
Max ammo for the .357 Magnum
sk_max_crossbow #
Max ammo for the crossbow
sk_max_pistol #
Max ammo for the pistol
sk_max_ar2 #
Max ammo for the Pulse Rifle
sk_max_ar2_altfire #
Max ammo for the Pulse Rifle's energy orbs
sk_max_rpg_round #
Max ammo for the RPG
sk_max_buckshot #
Max ammo for the Shotgun
net_graph 1
A more detailed FPS display
viewmodel_fov #
Adjusts size of the weapon you're carrying (54 = default)
cl_showpos 1
Brings up position display in top right of screen (0 removes it)
getpos
Display the current coords
skill #
change skill level (# = 1, 2, or 3)
physcannon_maxforce #
Changes how hard you propel objects with the Gravity Gun
physcannon_maxmass #
Changes how large pulled objects can be
physcannon_pullforce #
Changes how quickly objects are pulled
physcannon_tracelength #
Changes the length that objects can be pulled from
host_timescale #
Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster)
impulse 76
Creates a human grunt
shake
Creates an earthquake
mat_yuv 1
Disables Color Mode
crosshair 0
Disables Crosshair
crosshair 1
Enables Crosshair
maps
Display a map listing
mat_yuv 0
Enables Color Mode
+mlook
Enables mouse look
firstperson
Change to first person view
sv_infinite_aux_power 1
Gives infinite power for sprinting, breating underwater, etc.
give item_battery
Gives you 15+ battery
give item_healthkit
Gives you 25+ healthkit
weapon_frag
Gives you a frag grenade
impulse 101
Gives you all weapons
r_screenoverlay effects/combine_binocoverlay.vmt
Gives you Combine vision during gameplay.
give weapon_annabelle
Gives you Father Gregori's modified shotgun
give weapon_alyxgun
Gives you the 'Alyx Gun'
weapon_357
Gives you the .357 Magnum.
weapon_crossbow
Gives you the crossbow
weapon_crowbar
Gives you the crowbar
give weapon_physcannon
Gives you the Gravity Gun
give item_suit
Gives you the HEV suit
item_healthkit
Gives you the large health kit (25HP)
weapon_ar2
Gives you the Overwatch Standard Issue Pulse Rifle
weapon_pistol
Gives you the pistol
weapon_rpg
Gives you the RPG
weapon_shotgun
Gives you the shotgun
give item_healthvial
Gives you the small health vial (10HP)
weapon_smg1
Gives you the SMG
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt
Gives you weird vision during gameplay.
buddha
Health never goes below 1
sk_plr_num_shotgun_pellets #
Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
give item_battery
Increases suit charge by 15 points.
kill
Commit suicide
mat_numtextureunits #
Limit the number of texture units. (Add number in place of #) (0=Default)
physcannon_megacannon 1
Makes your Gravity Gun a Super Gravity Gun
setpos
Move player to specified origin
sk_npc_dmg_shotgun #
NPC's do # damage with shotgun
sk_npc_dmg_ar2 #
NPC's do # damage with the pulse rifle
sk_npc_dmg_smg1 #
NPC's do # damage with the smg
play X
Plays demo, change X to the demo you want to play
record X
Records a demo of all the user's actions within the game until the "stop" command is issued, replace X with the name you want to call demo
mat_fullbright 1
Removes all shadows
mat_fullbright 10
Enables all shadows
impulse 203
Removes the item or NPC you are pointed at
mat_depthbias_normal 1
See through walls
sv_gravity #
Set Gravity
dsp_explosion_effect_duration #
Set length of confusion/ear-ringing effect
sv_stopspeed #
Set Minimum Stopping Speed on ground
sv_friction #
Set World Friction
sv_bounce #
Sets bounce multiplier for physically simulated object collisions
Developer 1
Sets developer mode to on
Developer 0
Sets developer mode to off
Developer 2
Sets developer mode to verbose
sv_maxvelocity #
Sets Maximum Velocity of any moving object
cl_showfps 1
Show FPS rate
status
Shows some game info, incl. current map
setang
Snap players eyes to a specified pitch yaw
ch_createjeep
Spawn a Jeep
ch_createairboat
Spawn an airbot
impulse 82
Spawns a Jeep
weapon_bugbait
Spawns a Pherapods.
give item_ammo_357
Spawns ammo for the .357 magnum
give item_ammo_crossbow
Spawns ammo for the Crossbow
give item_box_srounds
Spawns ammo for the Pistol
impulse 83
Spawns an Airboat
give item_ammo_ar2_altfire
Spawns energy grenades for the Overwatch Pulse Rifle
give item_rpg_round
Spawns grenades for the RPG
give item_ml_grenade
Spawns grenades for the RPG
give item_ar2_grenade
Spawns grenades for the SMG (strangely enough)
give item_ammo_ar2
Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_box_mrounds
Spawns primary fire ammo for the SMG
give item_box_buckshot
Spawns shells for the 12-gauge shotgun
stop
Stops recording the current demo.
sv_infinite_aux_power 0
Takes away infinite power for sprinting, breating underwater, etc.
thirdperson
Third Person View
npc_create
This creates Non-Player Characters. Guide to these characters are a bit below.
prop_debug
Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
mat_yuv 1
Turn on Black and White mode
mat_yuv 0
Turn off Black and White mode
sv_cheats 1
Turn cheats on
sv_cheats 0
Turn cheats off also will turn off achievements
ai_disable
Toggle Non-Player Characters on/off
cl_drawhud 0
Turns off your HUD
cl_drawhud 1
Turns on your HUD
cl_enablehud 0
Turns off your HUD
cl_enablehud 1
Turns on your HUD
sv_unlockedchapters #
Unlocks Chapters 1 through #


For more PC cheats visit the Half Life 2 Orange Box Cheats (PC) page.

For more PC cheats visit the Half Life 2 Episode One Cheats (PC) page.

For more PC cheats visit the Half-Life 2 Cheats (PC) page.

For more PC cheats visit the Half-Life 2 Collectors Edition Cheats (PC) page.

For more PC cheats visit the Half Life 2 Game of the Year Edition Cheats (PC) page.

For a complete walkthrough visit the Half Life 2 Orange Box Walkthrough page.

This cheat (160084) was submitted by the user tehcheatmaster, GamesTracker Ltd accepts no responsibility for the Half Life 2 Orange Box cheats or PC cheat codes posted on this site.



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