| Type: | Hints & Tips |
| Cheat No: | 9814 |
| Date Posted: | 14 Jan 2006 |
| Posted by: | Tomstoon |
| Applies To: |

Hint: Scoring
When playing "Survival" mode, you do not score until you miss an enemy. Your score at that point will be the square of the number of enemies killed since you missed last, plus your current score, if you haven't missed yet your current score will be zero of course. Score = Kills x Kills + Current Score.
The scoring method in "Regulator" is similar, but multiplied by 10. Score = Kills x (Kills x 10) + Current Score. Once again, if you have not missed in the round, your score will be 0 until you miss.
In "Morphball" the scoring is the same as in "Regulator" but with the ball power ups as the objective instead of kills. Score = Balls x Balls + Current score.
When playing "Survival" mode, you do not score until you miss an enemy. Your score at that point will be the square of the number of enemies killed since you missed last, plus your current score, if you haven't missed yet your current score will be zero of course. Score = Kills x Kills + Current Score.
The scoring method in "Regulator" is similar, but multiplied by 10. Score = Kills x (Kills x 10) + Current Score. Once again, if you have not missed in the round, your score will be 0 until you miss.
In "Morphball" the scoring is the same as in "Regulator" but with the ball power ups as the objective instead of kills. Score = Balls x Balls + Current score.


For more DS cheats visit the Metroid Prime Hunters Cheats (DS) page.

For a complete walkthrough visit the Metroid Prime Hunters Walkthrough page.

This cheat (9814) was submitted by the user Tomstoon, GamesTracker Ltd accepts no responsibility for the Metroid Prime Hunters cheats or DS cheat codes posted on this site.



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