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I am stuck on ISLE OF GUST

Game: The Legend of Zelda Phantom Hourglass (DS)
The Legend of Zelda Phantom Hourglass Forum (DS)
Forum: Nintendo DS Forum

Topic created by: warmgold on 12 Oct 2008 at 18:47
Last post by: Saphire on 17 Nov 2008 at 21:12 (Jump to Last Post)

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Post: #1 - 12 Oct 2008 18:47
Hi, I have accomplished getting the courage gem going up the stairs to the east and then jumping the three platforms to the west killing off the goblins on the other side but I can not get over the wall to enter into the cave and into temple of wind
I have climbed the stairs that lead to a small platform oppisite the wall and have tried numerous times to get over the wall that takes me into the area where the cave is but everytime I do the wind is blowing in one direction and I am trying to go in the oppisite, I have read walkthroughs before and it just says simply kill the goblins off and walk north into the caven but there is a wall in the way and I can only see one way over but cant get up enough jump really apppreciate anyones help thank you
warmgold
Post: #2 - 12 Oct 2008 22:39
blimey, been a while since I've played this, but is this the bit where you have to fill in the ground with the shovel, to stop the wind (rather than starting it as normal) so that you can get past?
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"Tutankhamun looks like Tiger Woods eating a Cornetto."


Post: #3 - 13 Oct 2008 08:49
Hi thanks for reply
I dont know I have fought the goblins off and have been
digging for ever picking up all the gems but nothing seems to happen after I have picked up lots of gems
do you have to go over to the other side where there is a couple of stairs and jump from that single platform its a hell of a jump though even with out the wind
its great to hear maybe someone can help thank you so much for answering
Post: #4 - 13 Oct 2008 10:54
Taken from www.gamefaqs.com, very comprehensive:

Once you finally reach the island, Linebeck will notice that the whole island is gusty (hence the name of the island). Read the nearby sign if you want, and it will tell you to beware of the high winds. Head north and up the steps, and the wind will start to blow. You'll have to run to the right to prevent yourself from falling off. Defeat the pitchfork enemies and head right. Kill the next batch of pitchfork enemies, then head south and down the steps. Defeat the Red ChuChu, then go right. Jump across the ledges, defeating the enemies as you go along. Eventually, you'll have to head north. Do so and read the sign, which has three arrows pointing left. It says not to get blown off by the wind. Head west and defeat the pitchfork enemies, then you'll come to some Bomb Flowers. Take a bomb and head north, placing it by the crack in the wall.

It will blow up, revealing an opening. Go through. Inside, open the chest to get a Courage Gem, then read the journal on the table. It talks about an island with a mermaid on it. Examine the map on the wall, and it will show an arrow pointing to an island at the Northwestern Sea. Make a note of this spot, then exit the cave. Back outside, head east and back up the ledge. Head to the sign, and then go left. When the wind blows, run left and jump off the ledge to the next two ledges. Head left, and at this point, the wind will stop blowing. Defeat the pitchfork enemies, then enter the cave at the end. Inside, go right and jump down. Defeat all of the pitchfork enemies, then a chest will appear to
the north.

Open both chests here to get a Wisdom Gem and a Treasure Map, respectively. Then, go east and take the exit south out of the cave. Back outside, go east and defeat the Red ChuChus, then ride the wind gusts all the way up. The wind blows up here, so be careful. Head right and follow the path down, then dig at the crack in the ground to find a big Rupee worth 100. Go back up, and when the wind blows, jump to the western ledge. Make your way down, then the wind will stop blowing. Head north and into the next area. Here, you'll see lots of wind gusts blocking the entrance to the temple. Read the tombstone, and it will tell you that only once the windmills have had their fill will the temple open. Look at the map on the wall, and it will show an "X" at the top-left corner.

Make a note of this spot on your map, then head back to the previous area. Go west and ride the wind gust up to the ledge, then proceed to the next area. Here, defeat the two Red ChuChus, then take the path going down into another area. Drop down here, and you'll see four strange dirt patches. Ciela said that it looks like they were dug up holes. You can dig at these spots to reveal a
wind gust, but just go west and defeat the enemies. Go all the way left and dig at the dirt patch to reveal a wind gust. Ride it up to the ledge and open the chest to get a Power Gem. Drop back down and go north, then dig at the patch there and ride the wind up. Head into the next area. Ignore the wind gust on the right, and dig at the spot on the left. Ride that wind gust up.

Follow the path down, then defeat the enemies. Dig up the wind gust you'll come to by tapping on the hole with the Shovel in your hand, then head west and ride
that wind gust up. Dig at the cracked spot on the ground to find a big Rupee worth 100 (these are common, aren't they?). Go forward to many wind gusts. Ride the northernmost one up to a ledge, then read the tombstone. It says that the hero must blow on the three sacred windmills to open the path. Examine the map on the wall, and you'll see three crests. Mark these spots on your map, then jump down and cover up the wind gust holes. Lift the rocks and go right, then go up and hit the gossip stone. It will tell you to walk quietly in the area
ahead, otherwise you'll attract dangerous enemies.

Head right and into the sandy area, then start walking _very_ slowly. If you don't, a sand worm will appear and eat you. If this happens, rub the Touch Screen back and forth to get spit out. Walk all the way to the eastern end of the path, then make your way to one of the places you marked on your map. There are many windmills here, but only three will open the path. The correct ones are the ones you marked on your map, so head to those locations and walk up to the windmill. Then, blow into the mic until it starts spinning. Do this for the next two windmills marked on your map, then two doors will open. Take the southwestern one and jump off the ledge. As you can see, you can enter the temple now.

Go through this, and find the point where you get stuck, and perhaps I can help you further.
-----signature-----
"Tutankhamun looks like Tiger Woods eating a Cornetto."


Post: #5 - 17 Nov 2008 15:03
warmgold, did you ever get over to where the second cave and the temple of wind is? I'm at the exact spot you were when you posted and none of the walk throughs are helping. Not even the gamefaqs one, because they all say you'll come across the cave on your way back west after getting the courage gem. But it seems there is no way over there. I'd appreciate your help.

--Post edited on 17/11/2008 15:12:18
Post: #6 - 17 Nov 2008 17:30
Quote:

warmgold, did you ever get over to where the second cave and the temple of wind is? I'm at the exact spot you were when you posted and none of the walk throughs are helping. Not even the gamefaqs one, because they all say you'll come across the cave on your way back west after getting the courage gem. But it seems there is no way over there. I'd appreciate your help.


Hi mate, its all about timing your jump when the wind is blowing. Once you've got the Courage Gem, come back out of the cave, and head east (right) and go back up the stairs. Just below the stairs, you will notice a line of ground that is slightly different. Stand on that, and when the wind blows left, run left and you will find that when you hit the edge, the wind will make you jump further and land on the next ledge. Repeat this again for the next ledge and you will find your cave. I hope that helps.
-----signature-----
"Tutankhamun looks like Tiger Woods eating a Cornetto."


Post: #7 - 17 Nov 2008 21:12
Thank you, that was so simple!
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